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Savage xr human outpost
Savage xr human outpost








She soon realized she had magical powers that she knew would be feared and misunderstood by the Legion. Into this chaos was born a young human child called Ophelia. Could these few men turn the tide of history and save the human race from extinction? They lived for slaughter and bloody conquest. They called themselves the Legion of Man, and declared themselves masters of Newerth. It began to seem that the humans themselves would fade into the history they had once written, the enfeebled progeny of a race grown stupid and lazy. As the human race began to fragment and weaken, caught in a brutal hopeless quest for ever-scarcer resources, the beast race adapted, learned, and became stronger.

savage xr human outpost

Relentless expansion and the quest for land brought all other species to the brink of extinction. One example is when you throw mana, it take 3 seconds to pick it up ~ Firstly, why would you throw something on the ground if you wish to use it and secondly, why does it take so long to pick it up? And nobody ever EVER uses transporter or outpost/burrows for that matter, the guardian is the only half decent/useful addition really.Īnd let me just say and I hope you're reading the balance suggestions closely, look at all the comments that the one active dev makes, in and on every topis lets be accurate, they are all filtered down to his personal opinion and approval (and hes not afraid to argue to the ends of the earth to get his way) - hence the topic.In the history of evolution, the human society we know was merely a speck. I think killstreaks are interesting and addictive, and good players deserve them, I'm also curious if you have any reference specific to what you're saying in this regard? I agree with all your points except that more drop offs are going to create lag graphics and network, the implementation was not done well in the first place and would just add further frustration. It seems to me that you're very anti veteran and think that they ALL have opinions based on killstreaks, this is strange and somewhat determent to the games longevity as 90% of the savage populous are veterans. Long story short, I hope the developer is daring enough to make even more changes! Most players don't really mind them, wich is not suprising since they hardly do anything! Truthfully, there has been virtually no backlash from the recent guardian and transporter changes, except from a vocal minority who don't seem to agree with anything that comes from current developer due personal issues. In the course of time some maps got deleted becouse there was an attempt to have a small base of quality maps that actually needs tactics and permits for a more strategic (diverse) playstyle instead of the simple endless killing battles vets seem to like.

savage xr human outpost

Make the new health and stamina drops be more attractive to reach, simultaneously making the transporter more worthwhile.Talking about chaplains, changing potions or rays to not have 2 varaitions of "heal".Making Ammo packs droppable, sharable.Making the chemical line more attractive in early game.Improving the Choas Bolt weapon to something more usefull.I for one think the main developer should actually step up and make the balance changes discussed over the years even dispite the backlash he'll receive. In fact, the community has been closely involved into the development process, but community backlash and a conservative viewpoint towards gameplay made sure only the tiniest changes have actually been made. The reason these issues have not been adressed yet comes from the fact that the current main developer is too hestiant to make any changes, simply becouse of all the backlash he'll receive from the veteran players who just want epic kill streaks and don't want their accumilated skills over the years to be affected by change.

savage xr human outpost

Nevertheless, they're also too weak in their current form. The frenzy and health drops are a good idea, they make you want to fight longer/take risks and create intresting dynamics. The problem is that they're not strong enough in their current states to have any real effect. The guardian and transporter go a short way in making long battles a bit more intresting as they give the commander an actual usefull thing to do once tech is up and most buildings are constructed.

savage xr human outpost

The only thing I miss from the good old days are it's simpler graphics and the amount of players actually ingame.










Savage xr human outpost